![]() Level up!Let your new district grow and touch the clouds. Set up your city's custom airline - from ticket prices to logo design. Can you make your airport tic like clockwork? Get Up CloseBring your finest brush for the detail work. As you expand and passengers increase, your management skills are tested. Big Picture ManagementHandle ticket prices, gates and concourse networks. Completely ConnectedAs your airport connects you to the world, this expansion connects to already existing systems like tourism, industry and public transportation. ![]() I was playing on the Lagoon Shore map, and one of it's plane paths might be near where my airport is positioned so that may have something to do with it. This was already noticed in one of the official tutorial videos so I knew to expect this. Small detail: Get designing! From modular buildings to your own airline - customize up close to bring your own styleįeatures: Your City, Your AirportWith multiple terminals, airplane types, and buildings, you get to set up your airport to match your city. Planes occasionally take off vertically from the end of the runway. This expansion comes with a wide variety of new assets, from terminals to custom airlines, and the systems connect with existing features like tourism, industry and public transport.īig picture: Start planning! Ticket prices, gates and concourse networks - test your management skills to reach the highest level. It was nice and flat and they worked fine being placed side by side there.Includes 35 items: Cities: Skylines, Cities: Skylines - After Dark, Cities: Skylines - Snowfall, Cities: Skylines - Content Creator Pack: Art Deco, Cities: Skylines - Natural Disasters, Cities: Skylines - Content Creator Pack: High-Tech Buildings, Cities: Skylines - Relaxation Station, Cities: Skylines - Mass Transit, Cities: Skylines - Green Cities, Cities: Skylines - Concerts, Cities: Skylines - Rock City Radio, Cities: Skylines - Content Creator Pack: European Suburbia, Cities: Skylines - All That Jazz, Cities: Skylines - Industries, Cities: Skylines - Country Road Radio, Cities: Skylines - Parklife, Cities: Skylines - Synthetic Dawn Radio, Cities: Skylines - Campus, Cities: Skylines - Deep Focus Radio, Cities: Skylines - Campus Radio, Cities: Skylines - Content Creator Pack: Modern City Center, Cities: Skylines - Downtown Radio, Cities: Skylines - Sunset Harbor, Cities: Skylines - Content Creator Pack: Modern Japan, Cities: Skylines - Coast to Coast Radio, Cities: Skylines - Content Creator Pack: Train Stations, Cities: Skylines - Content Creator Pack: Bridges & Piers, Cities: Skylines - Rail Hawk Radio, Cities: Skylines - Sunny Breeze Radio, Cities: Skylines - Airports, Cities: Skylines - Content Creator Pack: Vehicles of the World, Cities: Skylines - Content Creator Pack: Map Pack, Cities: Skylines - On Air Radio, Cities: Skylines - Calm the Mind Radio, Cities: Skylines - Content Creator Pack: University Cityįrom a budding airfield to a global transportation hub, this expansion lets you reimagine your airport with a wide variety of new assets. I used the space to the right on the other side of the highway. I marked the two that I moved, which got things working. It isn't ideal, but it will be the fastest way to get things running again. 2 The airport opened in 1972 and replaced Kansas City. At least my advice would be to do that and use TMPE to remove the stuck planes (either with Clear traffic or by seleting the individual planes and using the little red X button). Kansas City International Airport ( IATA: MCI, ICAO: KMCI, FAA LID: MCI) (originally Mid-Continent International Airport) is a public airport in Kansas City, Missouri located 15 miles (24 km) northwest of Downtown Kansas City in Platte County, Missouri. Perhaps spacing them out a bit more would also do the trick. Usually that doesn't happen without mods, and I can't really explain why it happens here, but testing your city a bit I found that removing the two airports having problems and moving them elsewhere in your city meant no more circling planes. When those connections get weird, this sort of thing happens. Basically when you place an airport, it makes an invisible connection to the (also invisible) plane paths that run over the map. I think maybe having all 4 so close is causing the problem. Good news is it looks like it's just 2 of the airports having problems.
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